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Nvidia unveils Nexus GPU/CPU development environment

CBR Staff Writer Published 29 September 2009

Includes debugger, analyzer and graphics inspector components

Nvidia has launched Nexus, a GPU/CPU development environment for parallel computing that is integrated into Microsoft Visual Studio.

The company claims that Nexus supports operating systems Windows Vista and 7 enables developers of GPU computing applications to use Microsoft Visual Studio-based tools and workflow without having to create a separate version of the application that incorporates diagnostic software calls.

Nvidia said that Nexus has the ability to run the code remotely on a different computer. In addition, it includes tools for simultaneously analysing efficiency, performance, and speed of both the GPU and CPU to give developers insights into how co-processing affects their applications.

According to the Nvidia, Nexus is composed of three components, Nexus Debugger, a source code debugger for GPU source code that supports source breakpoints, data breakpoints and direct GPU memory inspection; Nexus Analyzer, a system-wide performance tool for viewing GPU events and CPU events all on a single, correlated timeline; and a Graphics Inspector for providing developers with the ability to debug and profile frames rendered using APIs such as Direct3D.

Tarek El Dokor at Edge 3 Technologies, said: “Nvidia Nexus is going to improve programmer productivity immediately. An integrated GPU and CPU development solution is something Edge 3 has needed for a long time. The fact that it's integrated into the Visual Studio development environment drastically reduces the learning curve.”

A beta version of Nexus is expected to be available in mid October.

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