News: Rfit VR headset would support only Windows PCs at launch.
Oculus Rift founder, Palmer Luckey, has stated that the Oculus Rift VR (Virtual Reality) headsets might not actually work on Apple computers.
Palmer says that Apple computers do not have high-end graphics which are needed to run Rift VR headset.
Luckey said this to ShackNews recently, saying "that is up to Apple and if they ever release a good computer we will do it."
"It just boils down to the fact that Apple doesn’t prioritize high-end GPUs.
"You can buy a $6,000 Mac Pro with the top of the line AMD FirePro D700, and it still doesn’t match our recommended spec."
The graphics processors that Apple actually uses are designed to handle professional applications rather than gaming.
On the other hand, Rfit VR headsets and other devices like HTC Vive require gaming oriented graphics, rather than graphics capable of running professional applications.
Luckey continued: "If they prioritise higher-end GPUs like they used to for a while back in the day, we’d love to support Mac."
"But right now, there’s just not a single machine out there that supports it.
"So even if we can support it on the software side, there’s just no audience of people that can run the vast majority of software out there."
At present, Apple has not made any comments about the criticism.
According to some reports, Apple is already working on its own version of VR headset and has made several prototype headsets.
Luckey said: "If we were the only people in this industry, that would probably be a scary indicator. "It would mean other people don’t see what we’re seeing.
"The fact that there’s other people jumping into the VR space shows that VR is something that people believe in."
Luckey said that he likes the competition and believes that the Rift VR is highly advanced to show its full potential.
According to one prediction, the VR market will be worth $10bn by 2020.
Oculus Rift VR headset is scheduled to be released at the end of this month.